Getting good photos

Flipr cuts each person out of their background and splits them into three. The cut is only as good as the photo. Five minutes of care here is the difference between a game that looks made and one that looks thrown together.

The short version

  • Full body, head to toe.
  • Plain background.
  • Good light.
  • One person per photo.
  • Stand up straight-ish.

Head to toe

The game splits each person into three bands - roughly head and shoulders, torso, legs. If the photo stops at the waist there is nothing to put in the bottom row. Get the whole person in, with a little air above the head and below the feet. Shoes included.

Head to toe, with air above and below. A prop and a grin help too.
Head to toe, with air above and below. A prop and a grin help too.
Cropped at the waist. Nothing for the bottom row.
Cropped at the waist. Nothing for the bottom row.

One person, on their own

Crop other people out before you upload, or take the photo again. The cutout finds one subject. Give it one.

Plain behind them

A wall, a door, a fence, the sky. Anything without much going on. Busy backgrounds make the edges messy, especially around hair and fingers. A patterned wall is worse than a plain one. A crowd is worst of all.

A plain wall. Clean edges, even mid-point.
A plain wall. Clean edges, even mid-point.
A busy room. The cutout has to guess.
A busy room. The cutout has to guess.

Light on their face

Outdoors on an overcast day is close to perfect. Indoors, stand them facing a window. Avoid: strong backlight, harsh midday sun, a single overhead bulb. All three make the face dark and the edges hard to find.

Overcast daylight. A raised racket is very welcome.
Overcast daylight. A raised racket is very welcome.
Strong backlight. The face goes dark.
Strong backlight. The face goes dark.

Stand back and hold the phone upright

Portrait orientation. Two or three metres away. Hold the phone at about chest height rather than pointing it down from eye level - shooting downwards makes people look short and stubby once they are cut out.

Give them something to do

The flat standing photo works. The one where someone is holding a bat, pointing at the camera, or pulling a face is the one people scream at. Props are welcome. Wide poses are fine - we scale to fit.

What to avoid

  • Sunglasses and hats that hide the face. The top row is the one people recognise.
  • Sitting down. It breaks the three-band split.
  • Motion blur. Take two.
  • Screenshots of photos. Use the original.
  • Very dark clothing against a very dark background. The cutout has nothing to grip.

If a cutout comes out wrong

Replace the photo. It takes seconds and it is free - you only pay when you publish, and changing anything afterwards is free too.

One last thing

Everyone in your game is a real person. Get their permission before you upload them, and check they are happy with the photo you have chosen. It is their face on the internet, not yours.

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