An icebreaker that nobody has to facilitate
Ten minutes to make, four minutes to play. Everyone learns every face and name, and nobody has to share a fun fact.
Be expressive for great results
Up to 50 photos / 20 MB each
Only upload photos of people who are happy to be in your game.
An icebreaker nobody has to facilitate
Why it works at work
Most team building either takes a day or makes people wince. This takes ten minutes to make and about four minutes to play, and nobody has to say an interesting fact about themselves. It is genuinely useful in two situations. A new starter learns twenty faces and twenty names before their first stand-up. And a distributed team - people who have only ever met as tiles on a call - suddenly know what everyone looks like from the knees down, which is more bonding than it sounds. You can put a line of text on each person, so finding someone tells you what they do.
How it works
- 1
Photos. Ask people to send one full-length photo. Or take them at the next time you are all in.
- 2
Upload. We cut them out and match them to your brand colours.
- 3
Share. Post the link in Slack or Teams. It plays in the browser.
Photos that work at work
Ask, do not take. People have strong feelings about photos of themselves, and one person feeling ambushed ruins the whole thing. Full length, plain background, decent light. Let people choose their own - the photo someone likes of themselves is the one they will enjoy seeing mixed up. Give people a way to opt out with no explanation required. A team game with nineteen people in it and one who did not fancy it is fine.
Business - one price per game
£59per game
inc. VAT
- Up to 50 people
- Your logo and brand
- Profile links for each person
- End-of-game CTA link
- Flipr branding removed
Running lots of games? Unlimited covers every one.
Or pay as you go
- 20 team£21.50
- 8 small team£12
- 40 dept£29
Free to build and preview, so you can show it to someone before you spend anything.
- Free to build and preview - no card needed
- Photos stay private until you publish
Questions
- Do I need everyone's permission?
- Yes, and you should ask properly. It is their face. Anyone in a game can ask us to remove them and we will.
- Can it use our brand colours?
- Colours, fonts and your logo. It can look like an internal tool rather than a novelty.
- Can I put something at the end?
- Yes - a link to the away day booking, the intranet, the survey nobody has filled in.
- Is it accessible?
- It works with a keyboard and a screen reader, and it respects reduced-motion settings. It is a visual game, so it will not work for everyone.
- Can each person link to their LinkedIn?
- Yes. For £1 you can add a link to each person - LinkedIn, an internal directory, anywhere. Tapping a face on the team page opens it.
- Can we lock it to the company?
- Yes. Every game includes a passcode, so you can put a passcode on the published game, so only colleagues with the code can play it.
